Peter & Sons · Crime & Heist
Royal Hunt
12 November 2026 · in 11 days · very-high
5 000×max win
| RTP | 96.36% |
|---|---|
| RTP versions in circulation | Not announced yet |
| Layout | 6x4, ways |
| Volatility | very-high |
| Volatility score | Not announced yet |
| RTP split | Not announced yet |
| RTP when buying the bonus | Not announced yet |
| Max win probability | Not announced yet |
| Free spins frequency | Not announced yet |
| Win 100x or more | Not announced yet |
| Hit frequency | 31.05% |
| Bet range | 0.1 – 200.0 |
| Bonus buy | Available — cost unconfirmed |
Mechanics
- All Ways
- Cascades
- Feature buy
- Bonus mode
What we know
Royal Hunt is dated 12 November and already carries every figure the studio will give it; announcements here arrive specified rather than empty. The return is 96.36%, the top prize 5,000x, wins land on 31.05% of spins, and the game runs ways across six reels and four rows. Variance: VERY-HIGH. Stakes reach 200 from a tenth, and entry to the bonus is purchasable.
Two of those sit oddly together. A 31.05% hit rate with a 5,000x cap describes frequent small wins, and then the band reads VERY-HIGH. Peter & Sons rated Gold Raiders MID-HIGH on a nearly identical pairing three weeks earlier: 31.62% of spins and the same 5,000x ceiling. Same frequency, same cap, two bands apart.
That is not a reason to distrust the figures. It is a reason to treat a studio's variance word as the softest thing on the page. Return and hit rate are measurements of a simulated model. A band is an editorial judgement with no published scale behind it, and this pair of games is the cleanest demonstration of that in the catalogue.
Theme is crime and heist, the mechanics all-ways with cascades.
Missing, as on every game from this studio: the ladder. The label reads "Default RTP" and one build is shown.