Pragmatic Play · Chinese mythology
Chests Of Cai Shen: Infinity
26 October 2026 · 6 days ago
TBAmax win
| RTP | 96.5% |
|---|---|
| RTP versions in circulation | Not announced yet |
| Layout | Not announced yet |
| Volatility | Not announced yet |
| Volatility score | Not announced yet |
| RTP split | Not announced yet |
| RTP when buying the bonus | Not announced yet |
| Max win probability | Not announced yet |
| Free spins frequency | Not announced yet |
| Win 100x or more | Not announced yet |
| Hit frequency | Not announced yet |
| Bet range | Not announced yet |
| Bonus buy | Available — cost unconfirmed |
This page updates as soon as the studio confirms its figures. We post every update on X — @prespinscom
Mechanics
- Not announced yet
What we know
Chests Of Cai Shen: Infinity went live on 26 October. Its new page carries exactly one number, a 96.50% return - the figure this entry named three weeks ago as the thing that would appear. Getting it right says more about how predictable this publisher has become than about the forecast.
The rest of the page is description. Money symbols worth up to 150x turn sticky during the bonus and reset the respin counter. Four coloured coins modify the round: green raises three symbol values, blue adds four multiplier zones worth up to 100x, purple grants an extra respin, red plays the feature out on two 5x3 grids. Filling every position ends the round and adds 5,000x. Nothing on the page comes nearer to a ceiling than that, and it is a feature prize rather than a stated maximum, so the max win field stays empty.
Also absent: variance band, hit rate, grid, bet range and any RTP ladder. Pragmatic publishes one figure per game and has done so on every title logged here this autumn.
Worth saying plainly: 96.50% tells a player almost nothing about which Pragmatic game to pick. Sixteen of the twenty-two titles from this studio in the catalogue return between 96.50% and 96.53%. That spread is narrower than the gap between two rungs of most studios' ladders, and the things that would actually separate these games - ceiling, variance, hit rate - are the ones the publisher does not print.